Archive

Archive for October, 2008

Rope on a curve

October 9th, 2008 No comments
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steps

Steps:
1.Path Curve.

2.Spiral curve (Command: Helix, Around the path curve).

3.Orient the profile curve on the path curve. (Command:OrientOnCrv with Perpendicular option)

4.Sweep along 2 curves, select path & Spiral curves as the rails.(Command:Sweep2)

Patterning with 2 attractive Points

October 9th, 2008 No comments
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Url:Design Reform

===Description===

Software : Rhinoceros & Grasshopper (Explicit History)

Basically the idea is to drive the radius of the circles with the distance between the point(s). The circles then use the MIN component and a range factor to limit how big the circles can get as well as the area of influence of each point.

Look at the video tutorial

Porcelain doll

October 8th, 2008 No comments
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Introduction:

This time we are modeling the body of a Porcelain doll. Not so accurate, but easy enough!

Method:

Loft&Blend {Tips:In order to facilitate the adjustment of shape, recording history must be turned on for ‘loft’}

Read more…

Edge Softening

October 3rd, 2008 No comments
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== Description ==
A plug-in that fakes small filleted edges in RDK compliant renderers.
It allows you to fake filleted edges on meshes for rendering.

*Use the Object Properties “Edge Softening” option once the plug-in is installed to change the radius. The plug-in requires an RDK compliant renderer to work (for example, Brazil).

*Use the command “ExtractSoftenedEdgeMesh” to obtain the mesh for use in other render engines(for example, Vray) or RP.

Download