vray for rhino 1.5 is now available

[Via] The Chaos Group Team
Update today and benefit from many new features and improvements, including real-time rendering using V-Ray RT, optimized image-based lighting with the new Dome Light, and efficient memory management using Proxy objects.
Watch the latest tutorials and download a demo version at the Chaos Group website.
V-Ray for Rhino 1.5 Beta – Dome Light Tutorial
via: http://www.youtube.com/user/ChaosGroupTV
An approach to image-based lighting using the new Dome Light for V-Ray 1.5 for Rhino.
Model of bindings: courtesy of Studio Peter Van Riet
Snowboard model and final image: courtesy of Chaos Group
Keyshot 3.1 released

An absolutely stunning and very unique metallic paint material, an interactive Environment Editor that allows real-time editing of the lighting environments and new material templates that allow you to quickly ‘auto-paint’ your models on import. Add to that network rendering to queue render jobs and spread them across multiple computers and a few other tid-bits and you’ve got one vicious piece of software to crank out amazing images.
- Metallic paint- includes the option to render realistic metallic flakes. These can be added to the material by using the two new parameters shown in the box below. Easily control flake size and visibility with simple sliders – all in realtime.
- Material templates- allow users to automatically assign materials to any model on import. For example, if a shiny plastic is used on several products KeyShot can be customized to automatically assign a shiny plastic to all parts that include the name “shiny plastic.”
- Improved texture mapping- The manipulator will now correspond with the center of the projection. This will be particularly helpful for mapping labels and textures around cylindrical objects
- 3Dconnexion certification- KeyShot 3.1 will be officially certified to work with all 3Dconnexion devices
- Network Rendering – Network rendering is now available with KeyShot 3. This much more robust version introduces an installer, a queue with manageable jobs and the ability dynamically add or remove slaves from the network even while jobs are being processed. Animations and stills can be rendered using any of the KeyShot 3 render output modes
- Maya Importer – Maya scenes can now be directly imported into KeyShot. All hierarchy, material assignments and names will be retained. NURBS surfaces are supported and will be tessellated on import.
vray render test – interior
vray for rhino render test - interior
I’m not satisfied with this work. There is still a lot to improve…
I shall go to bed now, I’m so sleepy…
—————————
render test – submarine
render_test_R_tspline_submarine_thumb
The submarine model were created in T-Splines for Rhino by Juan Santocono, T-Splines, Inc.