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Archive for the ‘render about’ Category

V-Ray 1.5 for Rhino Beta Now Available

December 21st, 2011 No comments

The V-Ray 1.5 for Rhino Beta is now available! Now users can enjoy features such as V-Ray RT, Dome Light, Proxy and many more. Sign up now to evaluate the new features and enhancements included in the latest release.

Please, note that upon release the new version of V-Ray for Rhino will be running with a Hardware Key (licensing dongle) installation only.

New Features

  • V-RayRT
  • Dome Light
  • V-Ray Proxy
  • Lens Effects (Glare / Bloom )
  • Dispersion
  • Retrace Threshold
  • Ambient Occlusion
  • VRayDirt
  • Interpolation (Reflections and Refractions)
  • IES Light
  • Sphere Light
  • Additional Parameters
  • Improved Rhino Integration
  • V-Ray 1.5 for Rhino supports the RDK Sun
  • V-Ray 1.5 for Rhino supports the 32 and 64 bit versions of Rhino 5.0. as well as the 32 bit version of Rhino 4.0

more…

Maxwell Render Suite 2.6 is out NOW!

November 3rd, 2011 No comments

Highlights

- Hair rendering: Introducing a new procedural primitive for rendering hair- compatible with the most popular hair systems (Shave & Haircut, Maya Hair, Max Hair, Ornatrix, Cinema Hair)

- Particle rendering: New procedural primitive for particles- compatible with the most popular particle systems (RealFlow particles, Maya particles, 3dsMax)

- Support for Vector displacement has been added

- Much faster (transform) motion blur

- Referenced MXS files: It is now possible to load references of MXS files in your main scene file, which are added only at render time, dramatically reducing export times especially for animations, and reducing scene transfer times when network rendering.

- Support for referenced materials has been added

- Scripting: Maxwell Render SDK now includes a standalone python editor and scripting examples

- Displacement: A second displacement algorithm has been added, much faster than the previous one

- Big improvements in image processing, filtering and aliasing: Enhances overall quality of the render, aliasing, sharpness, chromatic noise, dithering, etc and faster image generation routines. A new interactive parameter -sharpness -interactively controls the aliasing

- Advanced integration with RealFlow- a new smart workflow which allows you to handle RealFlow output and generate both meshes and particles in render time, saving precious disk space and greatly reducing export times.

Full new features

Full features list

Try Maxwell Render Suite…

 

 

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Flamingo nXt

September 1st, 2011 No comments

Have you tried rendering with Flamingo nXt?

Everyone is invited to download the pre-release version of Flamingo nXt and give it a try.

The latest build includes these enhancements:

  • Caustics improved in the pathtracer engine
  • New transparency calculations for better glass
  • Improved exposure controls including a new histogram function
  • Alpha channel masking improved
  • Better support for blocks
  • Improved the sun angle calculator
  • Many refinements to the interface
  • Many bugs fixed

Details and download…

Fake or Foto

December 8th, 2010 No comments

fake or foto

Fake or Foto? Do you have a good eye?
The Challenge…

Do you remember this popular contest from last year? Now FakeOrFoto has new pictures up.

Today we’re presented with images in movies, on TV, and in the press that are of such good quality we don’t even think to consider whether the picture is of something that exists in reality or if it was generated by computer software. Movies can be considered as being at the high-end of the range of uses for computer generated imagery that mimics real-life, but there are many more day-to-day examples that challenge our ability to tell what’s real and what’s not.

Come along now, you may know that answer. I got 9 of 12 on the first try. How about you? I’ll expect the answer.

Take a reality check… :mrgreen:

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RhinoAir 3.0 released

December 7th, 2010 No comments

a pic that I render in Rhino. It is created using the rhinoair Shader

Try this version of RhinoAir, you can easily render pic like this, and you’ll soon get to love it. ;-)

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The RhinoAir plugin enables Rhino users to quickly start rendering using familiar Rhino materials and lights while providing easy access to Air’s advanced features.

RhinoAir brings full scene interactive shading and lighting to Rhino with the aid of TweakAir. View lighting and material changes as you make them in a high-quality interactive preview.

With BakeAir, RhinoAir allows shading in a scene to be rendered or “baked” to texture maps. Baked maps can used as textures for realtime rendering in Rhino or with an exported VRML file.

What’s New in RhinoAir 3.0

64-bit version for Rhino 5

Stereo rendering

Caustics

Custom area light shapes

Export outlines as vectors (in SVG format)

Faster scene export

Read more…