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	<title>Rhinoceros &#187; render about</title>
	<atom:link href="http://rhinotoday.com/category/render-about/feed/" rel="self" type="application/rss+xml" />
	<link>http://rhinotoday.com</link>
	<description>Life is but A Span...</description>
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		<title>V-Ray 1.5 for Rhino Beta Now Available</title>
		<link>http://rhinotoday.com/2011/12/vray-15-for-rhino-beta-now-available/</link>
		<comments>http://rhinotoday.com/2011/12/vray-15-for-rhino-beta-now-available/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 15:14:36 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[Plugin]]></category>
		<category><![CDATA[render about]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[vray for rhino]]></category>
		<category><![CDATA[vray for rhino beta]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=2267</guid>
		<description><![CDATA[The V-Ray 1.5 for Rhino Beta is now available! Now users can enjoy features such as V-Ray RT, Dome Light, Proxy and many more. Sign up now to evaluate the new features and enhancements included in the latest release. Please, note that upon release the new version of V-Ray for Rhino will be running with [...]]]></description>
			<content:encoded><![CDATA[<div id='lw_context_ads'><p><img class="alignnone size-full wp-image-2268" title="vray_for_rhino_rt" src="http://rhinotoday.com/wp-content/uploads/2011/12/vray_for_rhino_rt.png" alt="" width="400" height="250" /></p>
<blockquote><p>The V-Ray 1.5 for Rhino Beta is now available! Now users can enjoy features such as V-Ray RT, Dome Light, Proxy and many more. Sign up now to evaluate the new features and enhancements included in the latest release.</p>
<p>Please, note that upon release the new version of V-Ray for Rhino will be running with a Hardware Key (licensing dongle) installation only.</p>
<p>&#8230;</p></blockquote>
<p>New Features</p>
<ul>
<li>V-RayRT</li>
<li>Dome Light</li>
<li>V-Ray Proxy</li>
<li>Lens Effects (Glare / Bloom )</li>
<li>Dispersion</li>
<li>Retrace Threshold</li>
<li>Ambient Occlusion</li>
<li>VRayDirt</li>
<li>Interpolation (Reflections and Refractions)</li>
<li>IES Light</li>
<li>Sphere Light</li>
<li>Additional Parameters</li>
<li>Improved Rhino Integration</li>
<li>V-Ray 1.5 for Rhino supports the RDK Sun</li>
<li>V-Ray 1.5 for Rhino supports the 32 and 64 bit versions of Rhino 5.0. as well as the 32 bit version of Rhino 4.0</li>
</ul>
<p><a title="vary for rhino beta" href="http://www.vray.com/vray_for_rhino/" target="_blank">more&#8230;</a></p>
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		<item>
		<title>Maxwell Render Suite 2.6 is out NOW!</title>
		<link>http://rhinotoday.com/2011/11/maxwell-render-suite-2-6-is-out-now/</link>
		<comments>http://rhinotoday.com/2011/11/maxwell-render-suite-2-6-is-out-now/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 13:26:49 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[render about]]></category>
		<category><![CDATA[maxwell render]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=2258</guid>
		<description><![CDATA[Highlights - Hair rendering: Introducing a new procedural primitive for rendering hair- compatible with the most popular hair systems (Shave &#38; Haircut, Maya Hair, Max Hair, Ornatrix, Cinema Hair) - Particle rendering: New procedural primitive for particles- compatible with the most popular particle systems (RealFlow particles, Maya particles, 3dsMax) - Support for Vector displacement has [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2259" title="maxwell-render-for-sketchup" src="http://rhinotoday.com/wp-content/uploads/2011/11/maxwell-render-for-sketchup.jpg" alt="" width="550" height="309" /></p>
<p><strong>Highlights</strong></p>
<p>-<strong> Hair rendering</strong>: Introducing a new procedural primitive for rendering hair- compatible with the most popular hair systems (Shave &amp; Haircut, Maya Hair, Max Hair, Ornatrix, Cinema Hair)</p>
<p>-<strong> Particle rendering:</strong> New procedural primitive for particles- compatible with the most popular particle systems (RealFlow particles, Maya particles, 3dsMax)</p>
<p>- Support for <strong>Vector displacement </strong>has been added</p>
<p>- Much faster (transform) motion blur</p>
<p>- <strong>Referenced MXS files</strong>: It is now possible to load references of MXS files in your main scene file, which are added only at render time, dramatically reducing export times especially for animations, and reducing scene transfer times when network rendering.</p>
<p>- Support for <strong>referenced materials</strong> has been added</p>
<p>- Scripting: Maxwell Render SDK now includes a standalone python editor and scripting examples</p>
<p>- Displacement: A <strong>second displacement algorithm</strong> has been added, much faster than the previous one</p>
<p>- <strong>Big improvements in image processing</strong>, filtering and aliasing: Enhances overall quality of the render, aliasing, sharpness, chromatic noise, dithering, etc and faster image generation routines. A new<strong> interactive parameter </strong>-sharpness -interactively controls the aliasing</p>
<p>- <strong>Advanced integration with RealFlow</strong>- a new smart workflow which allows you to handle RealFlow output and generate both meshes and particles in render time, saving precious disk space and greatly reducing export times.</p>
<p><a title="Full-new-features" href="http://www.maxwellrender.com/pdf/Full_New_Features_&amp;_Bugfixes_2_6.pdf#zoom=100">Full new features</a></p>
<p><a title="Full-features-list" href="http://www.maxwellrender.com/pdf/maxwell_render-product_sheet_2011.pdf">Full features list</a></p>
<p><a href="http://www.maxwellrender.com/index.php/home/download_suite">Try Maxwell Render Suite&#8230;</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
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		<item>
		<title>Flamingo nXt</title>
		<link>http://rhinotoday.com/2011/09/flamingo-nxt-new-version/</link>
		<comments>http://rhinotoday.com/2011/09/flamingo-nxt-new-version/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 13:23:39 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[render about]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Flamingo nXt]]></category>
		<category><![CDATA[rhino render]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=2239</guid>
		<description><![CDATA[Have you tried rendering with Flamingo nXt? Everyone is invited to download the pre-release version of Flamingo nXt and give it a try. The latest build includes these enhancements: Caustics improved in the pathtracer engine New transparency calculations for better glass Improved exposure controls including a new histogram function Alpha channel masking improved Better support [...]]]></description>
			<content:encoded><![CDATA[<p>Have you tried rendering with Flamingo nXt?</p>
<p>Everyone is invited to download the pre-release version of Flamingo nXt and give it a try.</p>
<p><img class="alignnone size-full wp-image-2240" title="flamingo_nxt_download" src="http://rhinotoday.com/wp-content/uploads/2011/09/flamingo_nxt_download.jpg" alt="" width="435" height="275" /></p>
<p>The latest build includes these enhancements:</p>
<ul>
<li>Caustics improved in the pathtracer engine</li>
<li>New transparency calculations for better glass</li>
<li>Improved exposure controls including a new histogram function</li>
<li>Alpha channel masking improved</li>
<li>Better support for blocks</li>
<li>Improved the sun angle calculator</li>
<li>Many refinements to the interface</li>
<li>Many bugs fixed</li>
</ul>
<p><a href="http://nxt.flamingo3d.com/" target="_blank">Details and download&#8230;</a></p>
]]></content:encoded>
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		<item>
		<title>Fake or Foto</title>
		<link>http://rhinotoday.com/2010/12/fake-or-foto-autodesk/</link>
		<comments>http://rhinotoday.com/2010/12/fake-or-foto-autodesk/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 14:41:22 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[Knowledge]]></category>
		<category><![CDATA[render about]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=1981</guid>
		<description><![CDATA[Fake or Foto? Do you have a good eye? The Challenge&#8230; Do you remember this popular contest from last year? Now FakeOrFoto has new pictures up. Today we&#8217;re presented with images in movies, on TV, and in the press that are of such good quality we don&#8217;t even think to consider whether the picture is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2051" title="fake_or_foto" src="http://rhinotoday.com/wp-content/uploads/2010/12/fake_or_foto.jpg" alt="fake or foto" width="600" height="392" /></p>
<p>Fake or Foto? Do you have a good eye?<br />
The Challenge&#8230;</p>
<p>Do you remember this popular contest from last year? Now FakeOrFoto has new pictures up.</p>
<blockquote><p>Today we&#8217;re presented with images in movies, on TV, and in the press that are of  such good quality we don&#8217;t even think to consider whether the picture is of  something that exists in reality or if it was generated by computer software.  Movies can be considered as being at the high-end of the range of uses for  computer generated imagery that mimics real-life, but there are many more  day-to-day examples that challenge our ability to tell what&#8217;s real and what&#8217;s  not.</p></blockquote>
<p>Come along now, you may know that answer. I got 9 of 12 on the first try. How about you? I&#8217;ll expect the answer.</p>
<p><a href="http://area.autodesk.com/fakeorfoto" target="_blank">Take a reality check&#8230;</a> <img src='http://rhinotoday.com/wp-includes/images/smilies/icon_mrgreen.gif' alt=':mrgreen:' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>RhinoAir 3.0 released</title>
		<link>http://rhinotoday.com/2010/12/rhinoair-3-0-released/</link>
		<comments>http://rhinotoday.com/2010/12/rhinoair-3-0-released/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 15:52:32 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[render about]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[rhino plugin]]></category>
		<category><![CDATA[rhinoair]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=2018</guid>
		<description><![CDATA[Try this version of RhinoAir, you can easily render pic like this, and you&#8217;ll soon get to love it. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- The RhinoAir plugin enables Rhino users to quickly start rendering using familiar Rhino materials and lights while providing easy access to Air’s advanced features. RhinoAir brings full scene interactive shading and lighting to Rhino with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2038" style="margin: 2px; border: 1px solid black;" title="rhinotoday_air" src="http://rhinotoday.com/wp-content/uploads/2010/12/rhinotoday_air.jpg" alt="a pic that I render in Rhino. It is created using the rhinoair Shader" width="500" height="324" /></p>
<p>Try this version of RhinoAir, you can easily render pic like this, and you&#8217;ll soon get to love it.  <img src='http://rhinotoday.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p><strong>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</strong></p>
<p>The RhinoAir plugin enables Rhino users to quickly start rendering using familiar Rhino materials and lights while providing easy access to Air’s advanced features.</p>
<p>RhinoAir brings full scene interactive shading and lighting to Rhino with the aid of TweakAir. View lighting and material changes as you make them in a high-quality interactive preview.</p>
<p>With BakeAir, RhinoAir allows shading in a scene to be rendered or “baked” to texture maps. Baked maps can used as textures for realtime rendering in Rhino or with an exported VRML file.</p>
<div class="boxcaption">What&#8217;s New in RhinoAir 3.0</div>
<div class="box">
<p>64-bit version for Rhino 5</p>
<p>Stereo rendering</p>
<p>Caustics</p>
<p>Custom area light shapes</p>
<p>Export outlines as vectors (in SVG format)</p>
<p>Faster scene export</p>
</div>
<p><span id="more-2018"></span></p>
<div class="boxcaption">Illustration with Rhino and Air</div>
<div class="box">Micha Mehnert used the RhinoAir plug-in to render with Air from within Rhino. Many of these rendering styles are available as a single-click button on the RhinoAir Illustration toolbar.</div>

<div class="ngg-imagebrowser" id="ngg-imagebrowser-6-2018">

	<h3>illustrate01</h3>

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<a href="http://rhinotoday.com/wp-content/gallery/rhinoair/illustrate01.png" title="arealights+global illumination" class="shutterset_rhinoair">
	<img alt="illustrate01" src="http://rhinotoday.com/wp-content/gallery/rhinoair/illustrate01.png"/>
</a>
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		<div class="ngg-imagebrowser-desc"><p>arealights+global illumination</p></div>
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</div>	


<div class="boxcaption">Features:</div>
<div class="box">
<p><em>Rendering</em></p>
<p>Once the plugin and toolbars are installed, rendering is  simple as selecting a button from the Air Render toolbar:</p>
<p><img id="Picture10" title="rhinoair_rendertoolbar" src="http://www.sitexgraphics.com/assets/images/rendertoolbar4.png" border="0" alt="rendertoolbar4" hspace="0" width="366" height="60" align="top" /></p>
<p>The  toolbar includes buttons for one-click global illumination, ambient occlusion,  and outline rendering. Each feature can be configured using a page in the Rhino  document properties dialog.</p>
<p><em>Robust Support for Geometric  Primitives</em></p>
<p>Air renders NURB surfaces directly. No pre-meshing in  Rhino is required. Of course if you need to render polymeshes or would like to  use a mesh to render a NURB surface, Air efficiently renders polygons as  well. Air renders smooth curves, dimensions, and text as true 3D entities with  full anti-aliasing. Air offers additional primitives not available in other  renderers including subdivision surfaces, blobbies and volume  primitives.</p>
<p><em>Materials</em></p>
<p>The RhinoAir plugin translates  existing Rhino materials for rendering with Air, allowing you to start rendering  with your existing materials immediately.</p>
<p>For more advanced materials,  use any of the more than 60 surface and displacement shaders included with Air  to produce a wide range of material appearances. (No programming required.) Edit  and preview materials right inside the regular Rhino properties  dialog.</p>
<p>For users wishing to create custom shaders, Air includes the <a href="http://www.sitexgraphics.com/html/vshade.html">Vshade</a> shader creation tool for easily  constructing shaders by connecting predesigned  blocks.</p>
<p><em>Displacement</em></p>
<p>True render-time, sub-pixel,  micro-polygon displacement is supported. Displacement patterns can come from a  texture map or be generated by a procedural shader.</p>
<p><em>Rapid  Prototyping</em></p>
<p>Displacement can be used to apply complex textures to  surfaces, and the resulting displaced surfaces can be saved as meshes for  manufacturing.</p>
<p><em>Global Illumination</em></p>
<p>Easy-to-use global  illumination effects from true indirect lighting with color bleeding or fast  ambient occlusion. GI and occlusion caches can be saved to a file and re-used to  accelerate re-rendering.</p>
<p><em>Lighting</em></p>
<p>All standard Rhino light  types are supported, including linear lights and rectangular area lights, with  per-light control over shadow blur and sampling for soft  shadows.</p>
<p><em>Illustration</em></p>
<p>The Air Illustration toolbar has  buttons for one-click rendering in different styles without scene  modification. <a href="http://www.sitexgraphics.com/html/illustration.html">Sample images</a>.</p>
<p><img id="Picture12" title="rhinoair_IllustrationToolbar" src="http://www.sitexgraphics.com/assets/images/IllustrationToolbar3.png" border="0" alt="IllustrationToolbar3" hspace="0" width="330" height="60" align="top" /></p>
<p><em>DarkTree Shaders</em></p>
<p>In addition to Air’s extensive  shader library, use any of the 300+ advanced procedural DarkTree shaders  available from Darkling Simulations.</p>
<p><img id="Picture13" title="rhinoair_DarkTreeSamples" src="http://www.sitexgraphics.com/assets/images/DarkTreeSamples.png" border="0" alt="DarkTreeSamples" hspace="0" width="258" height="96" align="top" /></p>
<p><em>Flexible Output</em></p>
<p>Save multiple output values from  a single rendering for later compositing, at 8-bit, 16-bit, or floating-point  precision. Render standard passes (diffuse, specular, reflections, etc) to a  multilayer PSD or EXR file ready for tweaking in your favorite 2D paint  program.</p>
<p><em>Distributed Rendering</em></p>
<p>Multiple machines can be  used to render a single image (a separate Air license is required for each  machine).</p>
<p><em>Subsurface Scattering</em></p>
<p><em>Depth of Field</em></p>
<p><em>Bongo and  View-based Animation</em></p>
<p>Render Bongo animations with Air straight from  Rhino. The RhinoAir plugin also has integrated support for basic turntable,  fly-through, and camera path animation. Animated frames render as a separate  process, allowing you to continue to work in Rhino while  rendering.</p>
<p><em>Other features</em></p>
<p>Most scene and object properties  for AIR are scriptable via commands included in the plugin. The plugin does not  use the Rhino RDK, and it should be compatible with other renderers you may  already have installed.</p>
<p><a href="http://www.sitexgraphics.com/html/download.html" target="_blank">Download the demo version</a></p>
<p><a href="http://www.sitexgraphics.com/html/buy.html" target="_blank">Buy&#8230;</a></p>
</div>
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		<title>10 Basic Rules Of Image Composition</title>
		<link>http://rhinotoday.com/2010/12/10-basic-rules-of-image-composition/</link>
		<comments>http://rhinotoday.com/2010/12/10-basic-rules-of-image-composition/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 14:12:38 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[render about]]></category>
		<category><![CDATA[reproduce]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Image Composition]]></category>
		<category><![CDATA[render tutorials]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=1971</guid>
		<description><![CDATA[As we all know, a way to pick the right type of image composition would make a big difference. It is very critical and demanding that how we process image composition falseness and truth, reality and fantasy, concealment and revelation, closeness and distance these opposite and untied relation in exact means. Maxim Ganzha takes us back to basics [...]]]></description>
			<content:encoded><![CDATA[<p>As we all know, a way to pick the right type of image composition would make a big difference. It is very critical and demanding that how we process image composition falseness and truth, reality and fantasy, concealment and revelation, closeness and distance these opposite and untied relation in exact means.</p>
<p>Maxim Ganzha takes us back to basics with a look at the 10 main rules of image composition.</p>
<p><strong>Introduction :</strong></p>
<p>There are 10 main composition rules to bear in mind when it comes to creating an image. Following these rules can help to make your image more successful and visually appealing.</p>
<p>Please note that the works shown in this article are not mine, but have all been used with permission of the artists that created them.</p>
<p><strong>1. Contrast :</strong></p>
<p>How you can attract the viewer to your picture? You need to have contrast in your scene. The light object should be on dark background and vice versa.</p>
<p><img class="alignnone size-full wp-image-1996" title="image_composition_001" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_001.jpg" alt="contrast in your sense" width="500" height="327" /></p>
<p><strong>2. Layout :</strong></p>
<p>The key objects should not be placed chaotically. It is better that they form the shape of a simple geometric figure.</p>
<p><img class="alignnone size-full wp-image-1997" title="image_composition_002" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_002.jpg" alt="reasonable layout" width="500" height="355" /></p>
<p><strong>3. Balance :</strong></p>
<p>The objects located in opposite sides of frame should correspond to each other in terms of volume, size and color parameters.</p>
<p><span id="more-1971"></span></p>
<p><strong>4. The Golden Ratio :</strong></p>
<p>The golden ratio was known even in ancient Egypt. Its properties were studied by Leonardo and Euclid. The simple definition is that the best point to place the object is one third from the horizontal or vertical border of frame. The location of key objects at these points seems natural and attracts the eye.</p>
<p><img class="alignnone size-full wp-image-1998" title="image_composition_003" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_003.jpg" alt="Based on golden section method" width="500" height="418" /></p>
<p><strong>5. Diagonals :</strong></p>
<p>One of the most effective compositions is the diagonal composition. The essence is simple –locate the key objects on a diagonal within the frame. For example, from the upper left corner to the lower right. This ruse is good because it guides the viewer’s eyes through the picture.</p>
<p><img class="alignnone size-full wp-image-2001" title="image_composition_004" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_004.jpg" alt="diagonal composition" width="500" height="499" /></p>
<p><img class="alignnone size-full wp-image-1999" title="image_composition_005" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_005.jpg" alt="diagonal composition" width="500" height="498" /></p>
<p><strong>6. Frame Format :</strong></p>
<p>If your scene has a lot of vertical objects, use a vertical format for the frame. And if there are lots of horizontal objects, use a horizontal format.</p>
<p><img class="alignnone size-full wp-image-2002" title="image_composition_006" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_006.jpg" alt="a lot of horizontal objects" width="500" height="336" /></p>
<p><img class="alignnone size-full wp-image-2003" title="image_composition_007" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_007.jpg" alt="a lot of vertical objects" width="500" height="973" /></p>
<p><strong>7. Perspective :</strong></p>
<p>The choice of the perspective point can affect the emotional perception of the scene. Here are some simple rules. For character renders the best point is situated at eye level. For a full height portrait, the point should be situated at the level of belt. Try to crop the frame in such a way that the horizon won’t divide it for equal parts. Otherwise the viewer can’t really focus on the objects in scene. Try to settle the camera at the level of the object otherwise you can get distorted proportions. For example, if you look at the object from a higher point then it will seem to be shorter than it is reality.</p>
<p><img class="alignnone size-full wp-image-2004" title="image_composition_008" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_008.jpg" alt="select the suitable perspective point" width="500" height="500" /></p>
<p><strong>8. Direction :</strong></p>
<p>Our mind always read from left to right, and so we perceive pictures in the same way. That’s why it’s important to try and position the key objects in an image in the right part of the frame. This will help the look and the key point to move towards.</p>
<p><img class="alignnone size-full wp-image-2005" title="image_composition_009" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_009.jpg" alt="change the way that the world thought" width="500" height="351" /></p>
<p><strong>9. The Color Spot :</strong></p>
<p>If we have a color spot in one part of the frame then we need to have something which will attract the viewer’s attention on the other side too. This could be another color spot or some action in the frame.</p>
<p><img class="alignnone size-full wp-image-2006" title="image_composition_010" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_010.jpg" alt="correspondence in color" width="500" height="452" /></p>
<p><strong>10. Diagonals : </strong><span style="color: #993300;">(leave free space?)</span></p>
<p>If you decide to make a dynamic object (car or bicycle) always leave free space behind the object. This will give the feeling that the object is just now entering the frame and not leaving it.</p>
<p><img class="alignnone size-full wp-image-2007" title="image_composition_011" src="http://rhinotoday.com/wp-content/uploads/2010/12/image_composition_011.jpg" alt="quantity of 'blank space'" width="500" height="348" /></p>
<p>Source: <a rel="nofollow" href="http://www.3dtotal.com/tutorial/texturing_lighting_and_composition/10_basic_rules_of_image_composition/10_basic_composition_rules_01.php" target="_blank">3dtotal</a></p>
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		<title>How to use ies light in vray for rhino</title>
		<link>http://rhinotoday.com/2010/11/how-to-use-ies-light-in-vray-for-rhino/</link>
		<comments>http://rhinotoday.com/2010/11/how-to-use-ies-light-in-vray-for-rhino/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 16:09:26 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[render about]]></category>
		<category><![CDATA[vray for rhino]]></category>
		<category><![CDATA[Vray tutorials]]></category>
		<category><![CDATA[ies light]]></category>
		<category><![CDATA[vray for rhino tutorial]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=1959</guid>
		<description><![CDATA[This tutorial will teach you how to use ies light in your sense. You need to install vray for rhino first to complete this tutorial. 1. Open your interior scene and then set Vray for rhino as the current rendering engine. Tips: The scale of the objects is important, 1:1 is better. 2. In the Rhino command [...]]]></description>
			<content:encoded><![CDATA[<p>This tutorial will teach you how to use ies light in your sense. You need to install vray for rhino first to complete this tutorial.</p>
<p>1. Open your  interior scene and then set Vray for rhino as the current rendering engine.</p>
<p>Tips: The scale of the objects is important, 1:1 is better.</p>
<p>2. In the Rhino command prompt, type visIESlight to create a light.<br />
<img class="alignnone size-full wp-image-1960" title="vray_for_rhino_ies" src="http://rhinotoday.com/wp-content/uploads/2010/11/vray_for_rhino_ies.jpg" alt="" width="500" height="117" /></p>
<p>3. In the Light Properties window, click on Browse button to add an existing ies file you want to use.</p>
<p><img class="alignnone size-full wp-image-1961" title="vray_for_rhino_import_ies" src="http://rhinotoday.com/wp-content/uploads/2010/11/vray_for_rhino_import_ies.jpg" alt="" width="500" height="358" /></p>
<p>4. Modify other parameters to meet your needs. It seems that the intensity of the light cannot change in this version. Done.</p>
<p><img class="alignnone size-full wp-image-1963" title="vray_for_rhino_ies_render" src="http://rhinotoday.com/wp-content/uploads/2010/11/vray_for_rhino_ies_render.jpg" alt="" width="500" height="500" /></p>
<p>Useful links:</p>
<p><a href="http://www.cgarena.com/freestuff/tutorials/max/ieslights/IESviewerSetup.rar">Download IES Viewer</a></p>
<p><a href="http://www.cgarena.com/freestuff/tutorials/max/ieslights/ies_gen3.rar">Download IES Generator</a></p>
<p><img class="alignnone size-full wp-image-1968" title="ies_creator_download" src="http://rhinotoday.com/wp-content/uploads/2010/11/ies_creator_download.jpg" alt="" width="500" height="331" /></p>
<p><a href="http://www.cgarena.com/freestuff/tutorials/max/ieslights/LTL11041.zip">Sample IES File</a></p>
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		<title>over 4000 textures [PlainTextures.com]</title>
		<link>http://rhinotoday.com/2010/11/over-4000-textures-plaintextures-com/</link>
		<comments>http://rhinotoday.com/2010/11/over-4000-textures-plaintextures-com/#comments</comments>
		<pubDate>Thu, 11 Nov 2010 15:50:41 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[render about]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[vray for rhino]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=1933</guid>
		<description><![CDATA[Good resource of over 4000 free texures. Terms of use : All pictures are property of Plaintextures. You can use any of these pictures for private or comercial use except of selling and redistributing.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.plaintextures.com/index.php"><img class="alignnone size-full wp-image-1934" title="plain-textures" src="http://rhinotoday.com/wp-content/uploads/2010/11/plain-textures.png" alt="" width="300" height="65" /></a></p>
<p>Good resource of over <a href="http://www.plaintextures.com">4000 free texures</a>.</p>
<p>Terms of use :</p>
<p>All pictures are property of Plaintextures. You can use any of these pictures for private or comercial use except of selling and redistributing.</p>
]]></content:encoded>
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		<title>rhino io plugin for c4d</title>
		<link>http://rhinotoday.com/2010/06/rhino-io-plugin-for-cinema-4d/</link>
		<comments>http://rhinotoday.com/2010/06/rhino-io-plugin-for-cinema-4d/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 03:46:04 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[Plugin]]></category>
		<category><![CDATA[render about]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=1822</guid>
		<description><![CDATA[A plugin you might find helpful.  Rhino.io is a new connection and import/export plugin, that lets you directly open and save native Rhino3d (.3dm) files from and into MAXON Cinema4d. In addition, updated files in Rhino3d can be merged and they will be automatically updated into Cinema4d. This enables Cinema4d users to use the model [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-1823" title="rhino-io-plugin" src="http://rhinotoday.com/wp-content/uploads/2010/06/rhino-io-plugin.png" alt="" width="500" height="250" /></p>
<p>A plugin you might find helpful.</p>
<blockquote><p> Rhino.io is a new connection and import/export plugin, that lets you directly open and save native Rhino3d (.3dm) files from and into MAXON Cinema4d. In addition, updated files in Rhino3d can be merged and they will be automatically updated into Cinema4d. This enables Cinema4d users to use the model in Rhino3d and CINEMA4D at the same time, any update in Rhino3d will be transferred to Cinema4d.</p>
<p>Rhinoceros 3d could therefore also act as a “NURBS plugin for the Cinema4d“, connecting best of both worlds. Rhino3d’s precise and extensive CAD and NURBS tool set, with Cinema4ds modern and flexible tools. Rhino.io imported models also are ready to use for any high quality 3rd party engine like VRAYforC4D, Maxwell, Fryrender, ….)</p></blockquote>
<p><a href="http://www.box.net/shared/equan7bdck">Download</a><br />
<a href="http://www.rhino.io/" target="_blank">Buy</a></p>
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		<item>
		<title>30+ Free HDRi Pack</title>
		<link>http://rhinotoday.com/2010/06/30-free-hdri-pack/</link>
		<comments>http://rhinotoday.com/2010/06/30-free-hdri-pack/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 13:49:40 +0000</pubDate>
		<dc:creator>nnnaaarrr</dc:creator>
				<category><![CDATA[HyperShot]]></category>
		<category><![CDATA[render about]]></category>
		<category><![CDATA[vray for rhino]]></category>

		<guid isPermaLink="false">http://rhinotoday.com/?p=1819</guid>
		<description><![CDATA[30+ Free HDRi’s from ZBYG. HDRi environments pack Resolution: 2000&#215;1000 Images: 30+ Format: OpenEXR Resources: First HDRi Pack [link] Second HDRi Pack [link] Third HDRi Pack [link] Download, modify, share and put them to good use.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-1818" title="Download_Studio_HDR" src="http://rhinotoday.com/wp-content/uploads/2010/06/Download_Studio_HDR.jpg" alt="" width="500" height="363" /></p>
<p>30+ Free HDRi’s from ZBYG.</p>
<p><span style="color: #888888;"><strong><span style="color: #993300;">HDRi environments pack</span></strong></span></p>
<p>Resolution: 2000&#215;1000<br />
Images: 30+<br />
Format: OpenEXR</p>
<p>Resources:<br />
First HDRi Pack <a href="http://zbyg.deviantart.com/art/HDRi-Pack-1-97402522">[link]</a><br />
Second HDRi Pack <a href="http://zbyg.deviantart.com/art/HDRi-Pack-2-103458406">[link]</a><br />
Third HDRi Pack <a href="http://zbyg.deviantart.com/art/HDRi-Pack-3-112847728">[link]</a></p>
<p>Download, modify, share and put them to good use.</p>
</div><!-- #lw_context_ads -->
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