Porcelain doll
Introduction:
This time we are modeling the body of a Porcelain doll. Not so accurate, but easy enough!
Method:
Loft&Blend {Tips:In order to facilitate the adjustment of shape, recording history must be turned on for ‘loft’}
Introduction:
This time we are modeling the body of a Porcelain doll. Not so accurate, but easy enough!
Method:
Loft&Blend {Tips:In order to facilitate the adjustment of shape, recording history must be turned on for ‘loft’}
== Description ==
A plug-in that fakes small filleted edges in RDK compliant renderers.
It allows you to fake filleted edges on meshes for rendering.
*Use the Object Properties “Edge Softening” option once the plug-in is installed to change the radius. The plug-in requires an RDK compliant renderer to work (for example, Brazil).
*Use the command “ExtractSoftenedEdgeMesh” to obtain the mesh for use in other render engines(for example, Vray) or RP.
Brazil r/s for Rhino is still in development. All Rhino 4.0 users are invited to fill out an application. (You will get an e-mail invitation to join the beta via e-mail in a few days.)
For more information, visit� Brazil r/s 2.0 for Rhino.
Worth mentioning is that I like the tagline on the website.�
‘The timid need not apply…‘

Modeling by nnnaaarrr . render with vfr&PS
Toolbar:
Introduction:
rhinoreverse is an integrated plug-in for the 3D NURBS modeler, Rhinoceros. rhinoreverse helps create NURBS surfaces from mesh data.
rhinoreverse has the unique ability to represent large complex shapes with just a few NURBS surfaces by creating surfaces with 2, 3, 4 or more edges.
Pls visit rhinoreverse For more information.