Archive

Posts Tagged ‘Render’

RhinoAir 3.0 released

December 7th, 2010 No comments

a pic that I render in Rhino. It is created using the rhinoair Shader

Try this version of RhinoAir, you can easily render pic like this, and you’ll soon get to love it. ;-)

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The RhinoAir plugin enables Rhino users to quickly start rendering using familiar Rhino materials and lights while providing easy access to Air’s advanced features.

RhinoAir brings full scene interactive shading and lighting to Rhino with the aid of TweakAir. View lighting and material changes as you make them in a high-quality interactive preview.

With BakeAir, RhinoAir allows shading in a scene to be rendered or “baked” to texture maps. Baked maps can used as textures for realtime rendering in Rhino or with an exported VRML file.

What’s New in RhinoAir 3.0

64-bit version for Rhino 5

Stereo rendering

Caustics

Custom area light shapes

Export outlines as vectors (in SVG format)

Faster scene export

Read more…

Share some 3d resource site

June 21st, 2009 1 comment

1. zwischendrin.com. There you can get some free HDRI images, textures, etc..

hdri

2. Texturelovers.com. Texture Lovers is a collection of free 2d textures from around the web that you can use as 2D imaging or 3D material.

3. HdriLab. A site strived to provide high-quality hdri pic and other useful information. There you can know something about ibl…

4. Openfootage.  High resolution HDRI for background and small one for lighting scenes.

5.Tdt3d. Register first. HDRI/EXR.

…to be continued

[Audi R8] Rendering with Vray for rhino

March 2nd, 2009 2 comments

audi_r8 Someone ask me to render the Audi R8 (Modern has been kind enough to share his 3ds model). I use vray for rhino4.0 to complete this, it’s all up to my wishes.

Render time: 12min (1024*768)

:)

{Glass}Render via vray

November 16th, 2008 No comments


There’s no need for a complicated work to achieve the effect. A pleasant scene.

Author:

Render by nnnaaarrr

Renderer:

Vray for Rhinoceros

Tags: ,

Edge Softening

October 3rd, 2008 No comments
image

== Description ==
A plug-in that fakes small filleted edges in RDK compliant renderers.
It allows you to fake filleted edges on meshes for rendering.

*Use the Object Properties “Edge Softening” option once the plug-in is installed to change the radius. The plug-in requires an RDK compliant renderer to work (for example, Brazil).

*Use the command “ExtractSoftenedEdgeMesh” to obtain the mesh for use in other render engines(for example, Vray) or RP.

Download