SectionTools Plugin for rhinoceros

[via: rhino newsletter]
The latest version of Sectiontools Plugin for Rhino 5.o wip is realeased with some improvements.
What’s new:
- Added new command “stEditSections” to edit sectioning options such as solid mode, direction and attributes. stEditSectionHatch and stSectionDir are now part of the new command.
- Combined “stView”, “stSetCPlaneToSection” and “stSetViewToSection” into one new command “stViewSections”. You can now “Clip”, “SetView” and “SetCPlane” all in one step.
- Added support for persistent options to stCreate, stCreateArray and stViewSections commands.
- Fixed a bug when flipping section direction.
- 2D Layout now outputs curves, solids and hatched to 3 different sub-layers. This will help assign different layer attributes to each one.
- Made it more reliable to view section curves, surfaces and hatches.
- Fixed CPlane alignment bug.
- Added a new item to “SolidMode” option in stCreate and stCreateArray commands. It allows adding both hatches and surfaces at the same time.
- Added enhancements to stMoveSections command. Dragging sections’ now gives real-time feedback of intersections and section clipping plane location.
- When creating sections, selecting objects is now a separate step from options. This way it will be possible to preselect objects and change options.
- Fixed duplicate polycurves in 2D layouts bug.
- Enhanced reporting output
- Fixed a crash bug when saving as V4 then open in V5.
- Many other minor bug fixes.
- Added nine new short clips and updated toolbars and help manual.
RhinoAir 3.0 released

Try this version of RhinoAir, you can easily render pic like this, and you’ll soon get to love it.
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The RhinoAir plugin enables Rhino users to quickly start rendering using familiar Rhino materials and lights while providing easy access to Air’s advanced features.
RhinoAir brings full scene interactive shading and lighting to Rhino with the aid of TweakAir. View lighting and material changes as you make them in a high-quality interactive preview.
With BakeAir, RhinoAir allows shading in a scene to be rendered or “baked” to texture maps. Baked maps can used as textures for realtime rendering in Rhino or with an exported VRML file.
64-bit version for Rhino 5
Stereo rendering
Caustics
Custom area light shapes
Export outlines as vectors (in SVG format)
Faster scene export
Scan-and-Solve for Rhino
This video demonstrates stress and deformation analysis by Scan&Solve of a free-form sculpture represented in Rhino by a polygonal mesh of its boundary that is imported from a stereo-lithography (STL) file format.
About Scan&Solve
This plugin for rhino performs stress analysis on solid models (through seamless integration within rhinoceros).
Realflow for Rhino 4

David Rutten wrote this plugin to import RealFlow data back into Rhino.
Examples:
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